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The True Scale of Solitude: Skyrim in Unreal Engine 5!

Part of an ongoing project to visualise a more realistic scale to Tamriel’s cities – so here’s Solitude, capital of Skyrim – now with sixteen times the detail!

I tried to keep to the overall mood and feeling of the original Solitude – but obviously – well – bigger – and with some ... creative license applied. These are ending up more and more like tourism videos for the Tamriel Tourism Board …

From a playability standpoint, I’m not sure that you’d actually want something this big – it’s a lot of work for the artists and you run the risks of making a big, empty world with not much to do. But for lore visualisations like this – not really an issue!

Rendered out in Unreal Engine 5.3.1 on a 3060ti. Using a mix of third-party models and custom assets modelled in Blender, textured in Mixer. Nanite was used for all models and foliage; Lumen for global illumination and reflections.

Path Tracer Ground Truth Reference

Path Tracer Ground Truth Reference

Lumen Lighting

Lumen Lighting

Nanite Triangles

Nanite Triangles

Lighting

Lighting